Friday, April 27, 2012

ASSIGNMENT 03: LEVEL BLOCKED OUT IN DETAIL



this my terrain. cute is it?.... it is also almost completely useless and pointless.












confused?
pleased to hear that (:

ASSIGNMENT 02: BSP LEVEL BLOCKOUT







as you can clearly see from the image after the source image my blocking is quite the accurate(that was sarcasm if you did not know).

ASSIGNMENT 01: 3 GAME ARTISTS/DESIGNERS

Will Wright(Electronic Arts)
Education: degree at architecture and mechanical engineering.
When he notices that he spend quite of time at video games he decide it could be productive to do his own. And so he created a helicopter action game “Raid on Bungeling Bay”.Soon after he found that he enjoy more creating levels in the level editor of Raid of Bungeling Bay that actually playing the game this method was to be the inspiration for the his fisrt hit title, “SimCity”.

Shigeru Miyamoto (Nintendo Entertainment Analysis and Development branch)
Game List: http://en.wikipedia.org/wiki/List_of...igeru_Miyamoto
Education: Kanazawa Municipal College of Industrial Arts.
Miyamoto joined Nintendo at 1979 help design some of there arcade release, and after an unsold oversupply of arcades machine Nintendo President decided to covert them at a new arcade title and put Miyamoto encharge of designing this new title. That title was the big hit “Donkey Kong”
And now a Miyamoto’s quote:
“So you know, cats are interesting. They are kind of like girls. If they come and talk to you, it’s great. But if you try to talk to them it doesn’t always go so well.”      


Hideo Kojima (Kojima Productions)
Weblog:http://www.kjp.konami.jp/gs/hideoblog_e/
Although kojima education was in Economics, and as child he was interesting in films and writing short stories, he switch careers to the game industry and started working for Konami. He was a screenwriter, assistance director, director and designer, kojima pretty much based his creative ideas on films. He along with his ideas were rejected at the beginning but he keeps going, he is an example of having perseverance (or stubbornness) for what you want.      

Monday, April 16, 2012