Tuesday, September 11, 2012

Air Project

Air Project

This is on rail action shooter with some puzzle elements also a bullet hell feeling to it game. In where you are in this platform (I am thinking of a skateboard or a piece of ground that is being levitated by the psycho/magical power of an alien girl). Or may be start in a platform and changing into a skateboard. Anyway you have to make your way through an army of flying enemies the camera angles will changes (like camera on the back, side, top, etc.). The style aim at is like a Nintendo 64/Wii game series called Sin and Punishment.
   
I-where/when- location?
In the skies of a world similar to our present day world a sort of alternative timeline
       
Ii-Objective- what do you have to do?
 
You will had to dodge, shoot and stay alive until the end of the level

iii-Items- what new items or skills can you gain?

You can collect heal passions to recover some health.
Shields to give you invincibility momentary.
Explosives to clear the way (still in planning stage by the R&D one man team).
Trigger events it is supposed to create something cinematic for the player enjoyment.
This flying orbs that upgrade and customize you flying platform (showmanship).
Checkpoints.

iv-Obstacles-

A lot fire power aim at you.
Flying objects that you will have to evade.
moving walls some that damage at touch.
Flying ships that need to be taken down.
Also some other guys flying on better platforms.

v-Actions-

Move up, down, right, left, diagonal (all eight direction)
Shoot.
Fly all the time.
Hopefully had a good time.

vi- End Goal- What is the end goal of each level? what do you have to do to reach the end of the level and move on to the next one?

Here is a link to a video of sin and Punishment that inspired this idea:
http://www.youtube.com/watch?v=u0qDMaJ6Ydg&feature=related

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